About the Journal

Khazanah Multimedia and Game is a peer-reviewed academic journal published by the Asosiasi Khazanah Cendekia. The journal serves as a scholarly platform for researchers, academics, developers, and practitioners to publish and disseminate research related to multimedia technologies, interactive media, digital games, and creative digital content.

With the rapid development of digital technology, multimedia and game industries have become significant drivers of innovation in education, entertainment, communication, and digital culture. Khazanah Multimedia and Game aims to explore theoretical foundations, technological advancements, design methodologies, and practical applications in multimedia systems and game development.

The journal encourages interdisciplinary research that bridges computer science, digital media, game design, interactive technologies, and creative industries. By publishing high-quality research and innovative ideas, the journal seeks to contribute to the advancement of multimedia technologies and the sustainable growth of the digital creative ecosystem.

Khazanah Multimedia and Game publishes original research articles, conceptual studies, and applied research related to multimedia technologies and digital game development. The journal’s scope includes, but is not limited to, the following areas:

  1. Multimedia Systems and Applications
    Design, development, and implementation of multimedia systems and interactive media applications.

  2. Game Design and Game Development
    Game mechanics, gameplay design, storytelling, game engines, and development methodologies.

  3. Computer Graphics and Animation
    2D/3D graphics, animation techniques, visual effects, rendering technologies, and digital visualization.

  4. Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR)
    Immersive technologies, simulation environments, and interactive virtual experiences.

  5. Human–Computer Interaction (HCI)
    User experience (UX), user interface (UI) design, usability studies, and interaction design.

  6. Serious Games and Educational Games
    Game-based learning, gamification, simulation games, and digital learning environments.

  7. Artificial Intelligence in Games
    AI techniques for game agents, procedural content generation, player behavior analysis, and adaptive gameplay.

  8. Multimedia Content Creation and Digital Storytelling
    Digital narratives, transmedia storytelling, and creative multimedia production.

  9. Interactive Media and Digital Entertainment
    Interactive applications, digital entertainment platforms, and emerging media technologies.

  10. Multimedia Technology for Creative Industries
    Applications of multimedia and game technologies in film, advertising, education, culture, and digital creative industries.